A-01SWORDSMAN
Swordsman
Vanguard
Blue cloth and a pale blade. Dashes, wide cuts and a full spin open the front line — and he is the one most often covered from behind.
Confirmed · in development

03 CHARACTERS
Only identities that have passed review appear here.
These entries come from an in-development build. Design and characterisation may still change.
A-01SWORDSMAN
Vanguard
Blue cloth and a pale blade. Dashes, wide cuts and a full spin open the front line — and he is the one most often covered from behind.
Confirmed · in development
A-02VAMPIRE
Arcane
A deep crimson coat and an unfolding blood-coloured circle. Controls the field from mid range and gathers up whatever the swordsman has pinned.
Confirmed · in development
E-01GOBLIN
Swarm
The smallest and most numerous thing in the forest. No threat alone; in numbers it tightens from three directions at once.
Confirmed · in development
E-02MINOTAUR
Brute
A heavy body under light shoulder guards. Long reach, slow recovery, and enough mass to push a party out of the ground it wanted.
Confirmed · in development
B-01EVIL MINOTAUR
Forest warlord
Crimson plating and two red eyes. It carries a seven-toothed tribal great axe and waits on the far side of the ruined gate for a party to finish the road.
Confirmed · in development
Know More About
After asking a large model to produce a game-ready 3D character failed, I split the task into much narrower stages. This is the record of that route.
KNOW MORE ABOUT CHARACTER CREATION →